CFG: Difference between revisions
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== Limitations and Strengths == | == Limitations and Strengths == | ||
While CFGs do not offer the full flexibility of a programming language lacking conditionals, loops, or variables they excel in simplicity and accessibility. This makes them ideal for users who want to customize JBMod without learning complex scripting. CFGs serve as a bridge between the player’s intentions and the game’s console commands, unlocking a surprising depth of control within the mod’s minimalist design. | While CFGs do not offer the full flexibility of a programming language lacking conditionals, loops, or variables they excel in simplicity and accessibility. This makes them ideal for users who want to customize JBMod without learning complex scripting. CFGs serve as a bridge between the player’s intentions and the game’s console commands, unlocking a surprising depth of control within the mod’s minimalist design. | ||
== Websites == | |||
This [https://jbman.neocities.org/ website] its good for making easy CFGs and commands, you can also check the discord for advice about this topic. | |||
----In summary, CFG files stand as JBMod’s most powerful and only scripting tool, enabling users to automate, customize, and extend the mod’s functionality through straightforward command sequences. Their role is crucial in shaping the JBMod experience, making them indispensable for both casual players and dedicated builders. | ----In summary, CFG files stand as JBMod’s most powerful and only scripting tool, enabling users to automate, customize, and extend the mod’s functionality through straightforward command sequences. Their role is crucial in shaping the JBMod experience, making them indispensable for both casual players and dedicated builders. |
Latest revision as of 04:24, 19 June 2025
One of the most powerful and unique tools in JBMod is its use of CFG (configuration) files, which serve as the mod’s only scripting mechanism. Unlike more complex scripting systems found in other mods or games, JBMod relies on CFGs to allow players and server administrators to customize gameplay, automate commands, and tailor their experience through simple yet versatile text-based scripts.
CFGs: JBMod’s Sole Scripting Tool
CFG files are plain text files containing lists of console commands that the Source engine executes sequentially. In JBMod, these files provide a powerful way to:
- Automate repetitive tasks, such as spawning specific props or setting up contraptions.
- Customize keybinds for the Physgun and other tools.
- Adjust game settings, physics parameters, and multiplayer rules.
- Enable or disable features without manual input each session.
Because JBMod lacks an integrated scripting language or complex modding API, CFGs are essential for extending functionality beyond the default controls and settings. They empower users to create tailored gameplay setups and streamline their creative workflows.
How CFGs Work in JBMod
- Execution: Players can execute CFG files manually via the developer console using the command
exec filename.cfg
, or place commands inautoexec.cfg
to have them run automatically at startup. - Command Structure: Each line in a CFG file corresponds to a console command, just as if typed manually. Multiple commands can be chained on one line using semicolons (
;
). - Comments: Lines starting with
//
are ignored, allowing users to document their scripts for clarity. - File Location: CFG files are stored in the
jbmod/cfg/
directory, where users can organize them by purpose.
Practical Applications in JBMod
- Custom Keybinds: Assigning keys to spawn props, toggle tools, or activate physics constraints.
- Contraption Setup: Automating the spawning and positioning of objects to quickly recreate complex builds.
- Gameplay Tweaks: Adjusting physics variables or enabling cheat commands to experiment with new mechanics.
- Server Configuration: Setting multiplayer rules, map rotations, and admin privileges for dedicated or listen servers.
Limitations and Strengths
While CFGs do not offer the full flexibility of a programming language lacking conditionals, loops, or variables they excel in simplicity and accessibility. This makes them ideal for users who want to customize JBMod without learning complex scripting. CFGs serve as a bridge between the player’s intentions and the game’s console commands, unlocking a surprising depth of control within the mod’s minimalist design.
Websites
This website its good for making easy CFGs and commands, you can also check the discord for advice about this topic.
In summary, CFG files stand as JBMod’s most powerful and only scripting tool, enabling users to automate, customize, and extend the mod’s functionality through straightforward command sequences. Their role is crucial in shaping the JBMod experience, making them indispensable for both casual players and dedicated builders.